Olympics 2024: Technology to broadcast beyond expectations
25:48
2024 is a pivotal 12 months for the sports broadcast industry, with a forecast global television audience of four billion for the Paris Olympics alone. Our session will showcase and champion the technology that was used, lessons learned
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Reduce distribution costs with redundant SRT streams over public Internet
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Roland Axelsson will present an innovative workflow using the SRT protocol to enhance live video distribution. The presentation focuses on a robust redundancy strategy that ensures uninterrupted broadcasts over public internet networks. By seamlessly
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"Seeing it working and seeing the future possibilities for Connecting Live Performances made it all worthwhile!"
2:46
In a world where live performances include dynamic visual canvases powered by real-time engines, spatial/object-based audio, and complex lighting and tracking data, this Accelerator aimed to develop a solution for delivering all data between venues.
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The Intersection of AI and creativity: "Where we are is where we were always planning to be."
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Connecting Live Performances could have exciting prospects for performers and their fans
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In a world where live performances include dynamic visual canvases powered by real-time engines, spatial/object-based audio, and complex lighting and tracking data, this Accelerator aimed to develop a solution for delivering all data between venues.
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Creating digital linear channels that seamlessly integrate sports and news for all platforms - including FAST
16:51
Integrating live programming into hosted playout solutions is a challenge. Join Georg Lenzen and Rick Young for a live demonstration to see how easy it can be. Learn from their experience with global news, sports and digital brands that are building
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How a hierarchical codec can accelerate AI vision by >5x
14:23
Efficient content discovery and monetization of image and video libraries relies on appropriate metadata tagging. This presentation explores how utilizing a hierarchical codec, such as SMPTE VC-6, both the asset library size and AI object detection