Bringing cloud-gaming to Set-top-boxes using WPEWebKit
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The accelerated growth in video consumption across OTT platforms, sports, gaming, short-form videos, and user-generated content has put significant stress on the core functional blocks of video workflow - Generation, Distribution, and Consumption.
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Live sport and the OTT ‘ecosystem challenge’
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"While live sport is a commercial driver for many OTT services, handling peak traffic remains a significant challenge. The current ecosystem is built around content providers at one end, operators at the other with content delivery networks (CDNs)
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Building Modern Origin Content Lakes for OTT and VOD services
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Media companies that stream directly to customers require an infrastructure that can handle increasing demand for bandwidth, content delivery networks (CDNs), high performance media, and exabytes of data.
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WatchParty: Turning TV time into a social event
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WatchParty product enables users to invite their friends and family to come together and watch live broadcasts or OTT from the comfort of their homes. It offers numerous use cases from watching sports events, entertainment shows, YouTube or user-gene
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Moving with the times: benefits and challenges of migrating from legacy systems
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"In a fast-moving market with a greater focus on profitability, many video service providers are considering the pros, cons and potential savings of transitioning from custom, in-house solutions to SaaS.
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From Dusty Vaults to Modern Media: AI Is Rewriting the Video Archive Playbook
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