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16th Dec - Immersive Audio - 1
1:50:23
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16th Dec - Immersive Audio
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Assessing the energy and carbon footprint of the delivery of TV content in Europe: Results of the LoCaT Study
20:51
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XR Producing Immersive Experiences: Immersive Experiences and XR: A game engine or multimedia streaming problem?
21:51
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Cloud-based Workflows – what IP can do for production of content
48:52
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Orchestrated Devices - A vision of networked home entertainment - 2
22:41
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Cutting Edge Technologies - A preview of some experimental concepts: Stronger together: Cross service media recommendations
24:26
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5G & Innovation in Live Workflows
41:04
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5G LBXR (Location-Based Extended Realities)
49:57
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15th Dec - 5G LBXR - 1
1:55:09
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15th Dec - 5G LBXR - 2
1:55:18
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