-
XR Producing Immersive Experiences: Tools for 6DoF Immersive Audiovisual Content Capture and Production
-
Immersive Audio & Sound Imagery
-
16th Dec - Immersive Audio - 2
-
16th Dec - Immersive Audio - 1
-
16th Dec - Immersive Audio
-
Assessing the energy and carbon footprint of the delivery of TV content in Europe: Results of the LoCaT Study
-
XR Producing Immersive Experiences: Immersive Experiences and XR: A game engine or multimedia streaming problem?
-
Cloud-based Workflows – what IP can do for production of content
-
Orchestrated Devices - A vision of networked home entertainment - 2
-
Cutting Edge Technologies - A preview of some experimental concepts: Stronger together: Cross service media recommendations