Synthetic Humans for Entertainment & Accessibility
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Synthetic Humans for Entertainment & Accessibility
IBC2023: The aim of this challenge is to present two different use cases based on synthetic humans: the first one is a theatre filled with the melodic tones of Maria Callas, and the second is a photorealistic sign language interpreter
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How broadcasters can win over Gen Alpha
How broadcasters can win over Gen Alpha
Leading The Way: Implementing successful technology strategies for media and entertainment
AWS at IBC2023 in Amsterdam
AWS at IBC2023 in Amsterdam
The Evolution of Media Operations: Achieving centralization in a decentralized production environment
7A_10014_The Evolution of Media Operations
5G Motion Capture for Live Performance and 3D Animation
IABM identifies key drivers of change in MediaTech
IABM identifies key drivers of change in MediaTech