Synthetic Humans for Entertainment & Accessibility
Search by Categories
Synthetic Humans for Entertainment & Accessibility
IBC2023: The aim of this challenge is to present two different use cases based on synthetic humans: the first one is a theatre filled with the melodic tones of Maria Callas, and the second is a photorealistic sign language interpreter
791-800of2906
Edit in the cloud: Shape your facility of the future
Live cloud production with TNT Sports
Technical Papers: Recent advances in immersive and volumetric media
Generative AI in media and entertainment
How to mix your VOD and live sources – and create a virtual channel – with a single API call
Winning Over Gen Alpha: What broadcasters and brands need to action now
Verizon looks to the future at IBC
How to gain a competitive edge with AI
PSB+ How European Broadcasters Co-Exist with Streaming Giants