Synthetic Humans for Entertainment & Accessibility
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Synthetic Humans for Entertainment & Accessibility
IBC2023: The aim of this challenge is to present two different use cases based on synthetic humans: the first one is a theatre filled with the melodic tones of Maria Callas, and the second is a photorealistic sign language interpreter
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15th Dec - 5G Innovation and Live Workflows - 1
15th Dec - 5G Innovation and Live Workflows
5G: Delivering on the promise - 2
Advances in Audio - Using some remarkable signal processing: Dialog+ in Broadcasting: Cloud-based AI for automatic audio production for personalised immersive XR experiences
Advances in Video Coding - AI based saliency-aware video coding
Advances in Video Coding - Mastering Quantization is key for video coding
More Formats - More Conversions: Using a Colour Appearance Model accounting for the human visual system for down-mapping Hybrid Log-Gamma (HLG) to Standard Dynamic Range (SDR)