Synthetic Humans for Entertainment & Accessibility
Search by Categories
Synthetic Humans for Entertainment & Accessibility
IBC2023: The aim of this challenge is to present two different use cases based on synthetic humans: the first one is a theatre filled with the melodic tones of Maria Callas, and the second is a photorealistic sign language interpreter
1051-1060of2873
FAST channels: Transitioning linear and VOD and introducing the simplicity of FAST
TNW Talks Mobile and 5G
Convention Keynote: What’s Next - How immersive tech will create new narratives and transform entertainment
What's hot in the content supply chain at IBC2022
Transforming in-flight entertainment: closing the content supply-chain gap from 90 to 2 days
Disney & Lumen: Partnering on CDN Configuration Standards
Globo on becoming a media tech firm
19A_8936_Get the LED out Virtual Production Innovation with AWS and Mo-Sys Engineering
Get the LED out! Virtual production innovation with AWS and Mo-Sys Engineering