The breadth and diversity of sport and venue covered by the Olympics considerably magnifies the production challenge. So, to add the complexity of immersivity is impressive. In this two-paper session you will learn how 5.1.4 immersive audio was...
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IBC2019 Content Everywhere Hub: Streaming live events: when it MUST be all right on the night
IBC2019 Panel Interview: Jens Fischer and Muki Kulhan
IBC2019 Content Everywhere Hub: Personalise & Monetise - Become a Digital Content Leader
IBC2019 Telestream Stand
IBC2019 Shorts: Panel Interview: Tom Brisley and Stuart Penn
IBC2019 Content Everywhere Hub: Volumetric Video
IBC2019 Content Everywhere Hub: How to run a video war room: Real-Time QoE monitoring with Mux